2 December 2025 to 18 February 2026
18 Days Remain
Track Expedition 2 stage requirements. No rewards. |
Stage 1: Foundation
| Item | Count |
|---|---|
Metal Parts | of 150 |
Plastic Parts | of 200 |
ARC Alloy | of 80 |
Steel Spring | of 15 |
Stage 2: Core Systems
| Item | Count |
|---|---|
Durable Cloth | of 35 |
Wires | of 25 |
Electrical Components | of 20 |
Cooling Coil | of 4 |
Stage 3: Framework
| Item | Count |
|---|---|
Light Bulb | of 4 |
Battery | of 30 |
Shredder Gyro | of 10 |
Exodus Modules | of 1 |
Stage 4: Outfitting
| Item | Count |
|---|---|
Frequency Modulation Box | of 5 |
Advanced Electrical Components | of 5 |
Ion Sputter | of 3 |
Leaper Pulse Unit | of 3 |
Stage 5: Stocking
| Item | Count |
|---|---|
250,000 worth of Combat Items
( Ammo, Grenades, Traps, Weapons, Weapon Mods) | of 250,000 |
100,000 worth of Survival Items
( Shields, Gadgets, Utilities, Augments, Regenerative) | of 100,000 |
180,000 worth of Provisions
( Nature, Miscellaneous, Trinkets, Old World, Keys) | of 180,000 |
300,000 worth of Materials
( Materials) | of 300,000 |
Stage 6: Departure
Your caravan is stocked with necessities and ready to depart on your Expedition. Once the departure window opens, you can choose to send your Raider beyond the borders of the Rust Belt forever. All items remaining in your Raider's stash will be contributed to the Expedition, and your next Raider can earn up to five skill points based on the total value of those items.
250,000 worth of Combat Items
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